Built systems, business demos, and signal experiments from the Threshold floor.
Flagship buildPaid field-operations software, with a case file and live system demo.
VacTrack
Paid build · Field operations · Case file + live demo
Paid field-service operations software for crew closeout, job tracking, manager review, and invoice-ready handoff.
Built around a real field-to-office workflow.
Problem: Field work needed cleaner closeout, job tracking, manager review, and invoice-ready handoff.System: Crew closeout, job tracking, review flow, and invoice-ready packets.Why it matters: Threshold can build operational software for real business workflows with authored interface taste.
Business demosClickable prototypes for AI intake, paperwork, operations, and living-site sales flows.
Voice Step Thru
Demo · AI intake
A live intake prototype that captures service details and turns a call into structured follow-up notes.
Problem: Calls and missed leads disappear into loose notes.System: Voice intake that captures details and creates follow-up structure.Why it matters: Proves Threshold can turn conversation into useful business records.
LedgerLens
Demo · Paperwork automation
An AI invoice extraction demo that turns uploaded receipts and invoices into reviewable accounting fields.
Problem: Invoices and receipts turn into manual entry.System: Upload, extraction, reviewable fields, and accounting-ready structure.Why it matters: Proves Threshold can turn paper mess into reviewable data.
CarSignal
Demo · Living site
A mechanics-focused living site and product surface for turning car issues into a guided triage flow.
Problem: Vehicle issues are hard to explain before the shop sees the car.System: A guided living-site triage surface for mechanic workflows.Why it matters: Proves a website can become intake, education, and sales flow.
Keyline
Demo · Property operations
A simple property-management proof of concept for voice intake, manager review, vendor routing, and portfolio context.
Problem: Tenant calls and maintenance details need a cleaner handoff before vendor dispatch.System: Voice intake, work orders, manager queue, portfolio view, and vendor routing.Why it matters: Shows Threshold can turn a messy property workflow into a simple usable operating surface.
Creative LabSmall personal creative projects. Not business proof, but built with heart, taste, and strange little sparks.
Walter Puppet Lab
Experiment · Character interface
An interactive character experiment exploring puppet-style web presence, performance, and agent personality.
Problem: Character interfaces need presence, not just chat boxes.System: A puppet-style interaction surface for web personality experiments.Why it matters: Points toward living agents and expressive interfaces.
Open →Alien Pointer
Experiment · Reactive scene
A state-based character scene where the subject reacts to pointer movement, built as a living interface study.
Problem: Interfaces often ignore the person touching them.System: A pointer-reactive scene with character state and response.Why it matters: Shows responsive web can feel alive without becoming cluttered.
Open →Machine Elves
Experiment · Browser world
A small browser game prototype with pixel-world art direction, dialogue, HUD state, inventory goals, and keyboard controls.
Problem: Some ideas need a world, not a brochure.System: A small sprite-game prototype with controls, state, dialogue, and goals.Why it matters: Shows game-like interaction and interface imagination.
Open →Walter Arcana
Experiment · Archive piece
A small tarot/lore interface from the character lab: playful, strange, and useful as a taste marker.
Problem: Lore and character systems need tactile presentation.System: A tarot-style archive interface for character worldbuilding.Why it matters: Keeps the strange signal visible without confusing the buyer path.
Open →